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Fight Night Round 4™/ Text / Akwasi Tawia Poku /
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Three years have passed since the release of the last Fight Night and, while people have been blistermaking and button-bashing around the globe, the guys and girls at EA Sports have managed to come up with a sequel: Fight Night Round 4. Being a fan of the Fight Night franchise, this game was highly anticipated. To my surprise a few things have changed, and my main gripe has to be the controls. EA have revamped these so to execute a haymaker (hard punch) you have to hold R2, which is a little annoying. They have also removed the ringside section to get your fighter back into shape and replaced this with a less engaging, and easier, points based system. On the over hand the game is now a lot faster and action packed.
Counter Blows are one of my favourite new features. This allows you to time your blocks and dodges to perfection so that you can shock your opponent – Tyson style! The legacy mode has also been revamped in the way you customise your character. If you want to create a fighter modeled on yourself you can now upload a photo or, if you have an eye toy or Playstation camera, you can now utilise this feature, which takes the realism up a notch. The level of customisation has also been improved with many apparel manufacturers signing up to the game including Nike and Adidas.
Overall, a few things have been changed but the game still draws me into the boxing atmosphere and has still retained the title as the ultimate fighting simulator, whether you want to fight as a featherweight, middleweight, heavyweight or a bantamweight. This game for sure is still one of the great games to play with the lads or the mandem
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